Portfolio 001 admin 04/04/2022

Portfolio 001

ProEXR File Description =Attributes= cameraAperture (float): 0.000000 cameraFNumber (float): 0.000000 cameraFarClip (float): 0.000000 cameraFarRange (float): 0.000000 cameraFocalLength (float): 0.000000 cameraFov (float): 0.000000 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 0.000000 cameraTransform (m44f): [{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayDenoiser.B (half) VRayDenoiser.G (half) VRayDenoiser.R (half) VRayLightSelectSun.B (half) VRayLightSelectSun.G (half) VRayLightSelectSun.R (half) VRayLightSelectSurr.B (half) VRayLightSelectSurr.G (half) VRayLightSelectSurr.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) Z (half) atmosphere.B (half) atmosphere.G (half) atmosphere.R (half) background.B (half) background.G (half) background.R (half) defocusAmount (half) diffuseFilter.B (half) diffuseFilter.G (half) diffuseFilter.R (half) globalIllumination.B (half) globalIllumination.G (half) globalIllumination.R (half) lighting.B (half) lighting.G (half) lighting.R (half) noiseLevel (half) reflectionFilter.B (half) reflectionFilter.G (half) reflectionFilter.R (half) refraction.B (half) refraction.G (half) refraction.R (half) refractionFilter.B (half) refractionFilter.G (half) refractionFilter.R (half) specular.B (half) specular.G (half) specular.R (half) worldNormals.X (half) worldNormals.Y (half) worldNormals.Z (half) worldPositions.X (half) worldPositions.Y (half) worldPositions.Z (half)